June 24, 2026·RustProfit Team

What's New in Rust's "17th Feb Update" Update

February 2014's second Legacy patch introduced whitelist servers tied to Steam Groups - the ancestor of today's community server gating - alongside tooltip cleanups, fixed explosives, and another go at the bug where harvesting resources killed you.

What's New in Rust's "17th Feb Update" Update

The 17th Feb Update shipped in mid-February 2014, during Rust's Legacy days of rapid-fire mini-patches. It was a short one, but it introduced something genuinely new for the era: whitelist servers, giving communities their first official way to gate who could join.

Whitelist Servers

The whitelist system was kept as simple as possible: a server assigns itself to a Steam Group, and you need to be in that group to join it. Whitelist servers you're eligible for appear in a dedicated whitelist tab on the server browser - and servers you can't join are never shown at all, in either the normal or whitelist tabs. Server owners enabled it with a setting in their config file, and servers needed a restart before players could join, so if your favourite server vanished from the list briefly, that was why.

Fixes

The rest of the patch was cleanup:

  • Fixed unicode not working in name tooltips, and stopped people using colours in them
  • Removed the "hatchet to gather" tooltips
  • Fixed broken explosives
  • Fixed being killed by harvesting resources - a bug that had been "maybe hopefully" fixed the week before, now dealt with properly

Nothing earth-shattering beyond the whitelist feature, but that one addition laid early groundwork for the private community servers that would become a huge part of how Rust is played.